Sitcom Page 11
Turning Point / Midpoint / Crunch Point: Structuring your 30 minute TV sitcom / comedy drama script
- Thursday 3rd November 2022
Chris Head talks through the structure of a thirty minute script and explains how focusing on the turning point, midpoint and crunch points can really help with the storytelling.
Drama, in comedy
- Thursday 6th October 2022
It can be difficult to master the use of drama and subtext in scripts and ideas. Darker moments can feel shoehorned in or jarringly bleak. But, when used well, dramatic depth can add real richness to your work.
Things to avoid in your pilot script
- Thursday 22nd September 2022
Stock stories, extraneous characters and exposition are amongst the things you should try and keep out of a pilot script.
Analysing your sitcom idea
- Wednesday 14th September 2022
Here are some useful questions to ask yourself, before you commit to the hard work of writing a full 6000 word pilot script.
How to come up with funny ideas for sketches & scenes using "As if"
- Thursday 1st September 2022
Looking for a funny angle for a sketch or sitcom scene? Try an 'as if'...
Fleshing out your characters: Part 2
- Tuesday 30th August 2022
In the concluding half of our two-parter, some more tips on creating and writing great characters in your sitcom scripts.
Fleshing out your characters: Part 1
- Wednesday 24th August 2022
In the first of a two-parter, we look at the importance of character in narrative comedy, how to write them well, and common mistakes to avoid.
Picking a story style
- Monday 15th August 2022
A great story is essential to a great script, but there are a lot of ways to tell your tale. Having the best structure and style is paramount.
5 ways to make storylining easier
- Friday 5th August 2022
Properly storylining your script before you start writing is essential to completing your first draft successfully.
5 more ways to make writing your sitcom easier
- Saturday 30th July 2022
We have more tips on how to make the process of writing a sitcom easier for yourself. This time: research, learning from existing shows, keeping the scenes moving, and more.