T.W.
Monday 1st June 2009 3:34pm
15,786 posts
I'm not sure about all this "high concept"/"low concept" business. A good comedy is a good comedy. Anything that works will always have had the writer thinking beyond their characters and situation. There is always a "what is this show about?" concept.
As regards plots, I find they evolve from a basic idea, based on a way one of my characters might react to a situation. When I start writing a first draft, I am usually only completely sure of the first couple of scenes. Things the characters do or say then open up sub-plot strands and give ideas of how to develop the basic plot. Once a first run script is done, then it's a lot of "ironing" (smoothing out scenes to aim towards the plot) and tying little plot ideas together in a way that seems credible and funny.
I can't write a detailed plot before I start to write. I find plots incredibly annoying as all I really want to do is show my characters. As has been said, a basic one-note plot idea is OK, as long as its developed as a story by your characters. Comedy where the characters become subservient to the plot are rarely funny, because the plot dictates the characters' behaviour, rather than the other way around. That's why intricate plotting, epitomised by Fawlty Towers, is so hard to make funny except by having exceptionally strong characters.