Seefacts
Tuesday 16th September 2008 8:25pm
4,203 posts
Quote: al_gernon @ September 16 2008, 12:17 PM BST
I posted a bit of a sitcom script up in Critique last week and the most common feedback was that my Directions were too long. I've been studying scripts of produced shows since and they all seem to have directions as long, if not longer (e.g. http://www.bbc.co.uk/writersroom/insight/downloads/scripts/pantball.pdf)
Advice?
You've got more directions in yours. You also include a lot of stuff before the dialogue, which looks a bit messy.
But in the link you posted I wouldn't say there were loads of actions.
Quote: al_gernon @ September 16 2008, 12:44 PM BST
That's what I thought. But how do you get across similar directions if it's what you envisage from the outset? Do production companies not want directions or any non-verbal descriptions at all?
You need direction, just keep it snappy and concise. Let the dialogue tell the story.
Quote: bushbaby @ September 16 2008, 12:26 PM BST
As I've said before, rules only seem to apply to rejected scripts
I wouldn't agree with that.
I don't think a really good script would be rejected for having too many directions. But I wouldn't advise taking any risks by filling it with action descriptions.
Quote: Marc P @ September 16 2008, 1:04 PM BST
A chunck of stage direction to set up a script or scene is acceptable, but it should only be as long as it needs to be and try and make it visually orientated. Use prose skills, in the cut and thrust of the scene only use directions when necessary and avoid camera angles and etc. Make it read like a story.
Yeah the only time I go into 'directorial' stuff is REVEAL, because that's a specific humour thing.
Quote: Perry Nium @ September 16 2008, 2:43 PM BST
Yes but I've read scripts in development that not so much bend the rules as snap them in half, set them on fire then piss on the smouldering ashes. It's bloody annoying, especially for new writers who are constantly told they must toe the line, until they've had one "hit" then they can do what the Hell they like. One saying that's always trotted out that I bloody hate is "You have to know what the rules are before you can break them". Which is utter knackers in my opinion.
But when you say 'toe the line' isn't it more a case you have to do everything in your power to not give anyone an excuse to reject it.
At least if you get the basics right, then you know your work will get a fair read (well more than a page!)
Sadly, once you're on the inside you probably can pretty much do what you like. But that's life!
Quote: Marc P @ September 16 2008, 2:51 PM BST
Where are these rules though Perry? I've seen guidelines I've never seen a set of rules. When someone rejects a script it is usually very simply because they don't find it funny. To ameliorate the harsheness of that response, they might say there are too many characters or too expensive to film or whatever it is they say. They might be wrong not to find it funny but that is a different question.
Agreed.
'The plot is too unfocussed' or 'the characters didn't grab me' = 'I didn't find it funny'.